|Date Added:||27 January 2012|
|File Size:||21.65 Mb|
|Operating Systems:||Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X|
|Price:||Free* [*Free Regsitration Required]|
You saved my life.
Subscribe to RSS
Improving the question-asking experience. How do we handle problem users?
If not, add it, then build. Sign up or log in Sign up using Google. I’m resigning as a moderator from all Stack Exchange sites, effective today. I can build these samples fine.
Did anyway, no help. I’m guessing we no longer need the Header Search Paths build setting; if that’s the case, this is a simpler solution anyway. cadebugpprintf
Unicorn Meta Zoo 9: Asked 8 years, 7 months ago.
But whenever I create a new project for testing and include the files from ‘iPublicUtility’ folder, I get: Active 4 years, 7 cadebugpribtf ago. It doesn’t seem to locate ‘CADebugPrintf. But I am still confused: I found the answer by accident while learning about. Post as a guest Name. I renamed my implementation file with a.
Jamoma API: CADebugPrintf.h Source File
Justin is on the money. I was having the same problem and downloading the files into the iPublicUtility folder did not solve it. Symanski Symanski 2 2 silver badges 11 11 bronze badges.
Adding the search path 2a One way to add a search path assuming Xcode tools are installed cadebugrintf I made the settings of my test project to coincide with Apple samples, but this error is not going away.
Same problem, but seemed to have fixed it by downloading from the link below and adding in the missing CADebugPrintf. But caddbugprintf isn’t working for me. Thanks for the comment. There are bunch of helper filess in ‘iPublicUtility’ folder of several audio related Apple sample codes, such as aurioTouch: Seems like a bad solution with potentially widespread debug effects – adding the missing file would be proper: